The original BioShock was a game released in 2007 by 2K Games. The main antagonist was Andrew Ryan, a “business magnate” who founded an underwater city, called Rapture. He was supposed to be guided by the same philosophy that Ayn Rand advocated in her novels and non-fiction books. Ayn Rand called this philosophy “Objectivism.”
I have played through the original BioShock and found all the recordings in the game that tell the backstory. I have also studied Ayn Rand’s philosophy of Objectivism for over 15 years, so I’m well qualified to comment on how accurately the game represents the philosophy.
The remastered version of the BioShock series was recently released, so I decided to take this moment to comment.
I find that BioShock seriously misrepresents Objectivism. One way it gets Objectivism wrong is in Andrew Ryan’s attitude toward morality. In his introductory speech in the game, Andrew Ryan says,
I chose… Rapture. A city where the artist would not fear the censor; where the scientist would not be bound by petty morality; where the great would not be constrained by the small!
Here Ryan dismisses morality as petty and insignificant. This was most definitely not Ayn Rand’s attitude toward morality. She was very concerned with morality, and morality is a central part of Objectivism as a philosophy. Any person who seriously agrees with her philosophy also takes morality very seriously, because it’s an extremely important guide to life. Objectivism has a whole code of values and virtues that it says people need to follow to achieve a good life and genuine happiness. (You can find out more about Ayn Rand’s ethics starting here and here.)